Quick Start: Create your first AI render

Last updated: April 20, 2026

Turn your Revit model view or an image into a photorealistic architectural visualization in minutes. No rendering experience required — Motif handles the details so you can focus on the design.


Before you start

Make sure you have the following before opening Revit:

💡 For more rendering options, see📄 AI rendering workflows


Step 1 — Open the rendering toolbar

On your board, click the image or view you want to render. This opens the AI rendering toolbar along the bottom of the image.


Step 2 — Choose your render settings (optional)

You can render immediately with a single click, or customize the look using up to four modifiers. Mix and match, or leave any option unselected to let Motif decide.

Modifier

What it controls

Style

Visual treatment — Photorealistic, Watercolor, Architectural Sketch, Marker, Collage, and more

Environment

Surroundings — Rural, Forest, Mountain, Desert, Light/Dark background

Weather

Atmosphere — Clear, Cloudy, After the rain, Foggy, Snowy

Time of Day

Lighting — Sunrise, Daytime, Sunset, Nighttime

💡 Want to describe materials or set the scene? Use the prompt box to add plain-language instructions — for example: "mass timber facade, lush rooftop garden" or "apartment building in Miami deco colors." If the AI might not recognize the building type from the model alone, help it along: "soccer stadium clad in aluminum."


Step 3 — Render

Click the up arrow (↑) in the rendering toolbar to start rendering. Motif will generate your visualization — this usually takes about a minute.

Heads up: AI rendering involves some variability by nature. It's normal to generate several variations and select the best result. A small change in the view angle or wording of the prompt can make a significant difference.


Step 4 — Iterate and refine

Once rendered, your image appears on the board. From here you can:

  • Re-render with different style, environment, or prompt settings to explore variations

  • Edit with a prompt — describe a change you'd like to the entire image (e.g., "change the facade to Corten steel")

  • Edit a specific region — double-click the render, choose Edit, use the Lasso tool to select an area, and describe the change in the prompt

  • Use a reference image — Shift-select the render and a reference image, then describe how to apply it (e.g., "apply the texture from image 2 to the wall on the right in image 1")

  • Upscale — once you're happy with a render, select it, open its properties, and click Upscale to generate a 4K version

💡 Resolution: You can select 1K or 2K at generation time when using Nano Banana Pro. A good workflow is to generate in 1K while iterating, then upscale only the final image.


You've got your first render! What's next?


Need help? Reach out to us at community.motif.io